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3dfx glide crash
3dfx glide crash










3dfx glide crash

Now you can run King's Quest Mask of Eternity at 800圆00 TheyĪllow you to get the higher resolutions out of the old 3-D (GLIDE) games that supported these cards. Glide Wrappers are software that emulate the old 3-D accelerator cards (dgVoodoo and Glidos for DOS games, and OpenGLide, eVoodoo and some others for Windows games). They have no native glide support, but there are some Glide Wrappers or emulators. Now its all DirectX with some games also supporting OpenGL, as modern graphics cards can handle any DirectX and OpenGL game, but do not support older games requiring theģDfx hardware/APIs. Later, nVidia bought 3Dfx, so only 3Dfx and nVidia cards had glide drivers, but nVidia eventually dropped the glide APIs. Documents at the time stated that Glide was a stripped down version of OpenGL and that's why QuakeGL engines ranįaster on 3Dfx cards using the miniGL driver. By the mid to late 90's theįirst games supporting DirectX and OpenGL started to appear. However, any hardware manufacturer could write drivers with full Direct X and OpenGL support, so those two APIs were more widely used than 3Dfx. You wanted to play that games you had to buy a 3Dfx card. Back then, 3Dfx used that to their advantage - the SDK was free so any company could make glide games, but if

3dfx glide crash 3dfx glide crash

Program a driver that supports glide for a given card. Glide was a proprietary API, so only those who had the permission of 3Dfx could I'm almost tempted to install my old copy of the game "Sacrifice" also by Shiny and see how that runs.Early hardware accelerated games supported 3Dfx and gave the best visuals and performance.

3dfx glide crash

I used older drivers on that as they are very stable with most of my other games and should not affect the Voodoo cards. Could it be an NForce problem? I have the 3dfx cards passing through a Nvidia 5200 AGP card for my 2D acceleration. PS: My motherboard is an Asus A7N8X Deluxe, running a 2800 AMD XP chip. Weird situation! Anyone ever experience anything like this? Thank you for any advice in advance! No blue screen of death, no beeps, no nothing. So it actually *is* saving the game, it just causes a whole freeze. When I reboot, I can reload the saved game that apparently froze on me, no problem. I'm running it at 1024x768, with the mipmapping turned off as well. I've got a SB Audigy 2 ZS with the EAX enabled. The drivers I used to get it to work under XP are Koolsmoky's Voodoo 2 and Obsidian Glide driver kit. I am running it under Windows XP, in 3dfx Glide mode, with two Voodoo 2 Black Magic cards running in SLI. This game has been buggy ever since I got it back when it was brand new, but I still love playing it. When I try to save, sometimes it will work just fine, other times I will have to reset the whole system and reboot. On my XP machine, I've found a maddening problem- it seems that in the game "Messiah" by Shiny entertainment, I randomly have a system lock up when saving a game.












3dfx glide crash